doc: Sync classref with current source

Fix a few missing bindings or unspecified argument names and default values.
This commit is contained in:
Rémi Verschelde
2019-09-24 11:44:48 +02:00
parent ef2a7834c9
commit 4f294b958f
28 changed files with 327 additions and 82 deletions

View File

@ -2410,10 +2410,10 @@ void VisualShaderNodeGroupBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_output_port", "id"), &VisualShaderNodeGroupBase::has_output_port);
ClassDB::bind_method(D_METHOD("clear_output_ports"), &VisualShaderNodeGroupBase::clear_output_ports);
ClassDB::bind_method(D_METHOD("set_input_port_name"), &VisualShaderNodeGroupBase::set_input_port_name);
ClassDB::bind_method(D_METHOD("set_input_port_type"), &VisualShaderNodeGroupBase::set_input_port_type);
ClassDB::bind_method(D_METHOD("set_output_port_name"), &VisualShaderNodeGroupBase::set_output_port_name);
ClassDB::bind_method(D_METHOD("set_output_port_type"), &VisualShaderNodeGroupBase::set_output_port_type);
ClassDB::bind_method(D_METHOD("set_input_port_name", "id", "name"), &VisualShaderNodeGroupBase::set_input_port_name);
ClassDB::bind_method(D_METHOD("set_input_port_type", "id", "type"), &VisualShaderNodeGroupBase::set_input_port_type);
ClassDB::bind_method(D_METHOD("set_output_port_name", "id", "name"), &VisualShaderNodeGroupBase::set_output_port_name);
ClassDB::bind_method(D_METHOD("set_output_port_type", "id", "type"), &VisualShaderNodeGroupBase::set_output_port_type);
ClassDB::bind_method(D_METHOD("get_free_input_port_id"), &VisualShaderNodeGroupBase::get_free_input_port_id);
ClassDB::bind_method(D_METHOD("get_free_output_port_id"), &VisualShaderNodeGroupBase::get_free_output_port_id);