Added release function to PoolVector::Access.

For clarity, assign-to-release idiom for PoolVector::Read/Write
replaced with a function call.
Existing uses replaced (or removed if already handled by scope)
This commit is contained in:
Ibrahn Sahir
2019-07-05 18:08:43 +01:00
parent 0b6b49a897
commit 4e4697b1c4
41 changed files with 102 additions and 114 deletions

View File

@ -495,8 +495,8 @@ void Image::convert(Format p_new_format) {
case FORMAT_RGBA8 | (FORMAT_RGB8 << 8): _convert<3, true, 3, false, false, false>(width, height, rptr, wptr); break;
}
r = PoolVector<uint8_t>::Read();
w = PoolVector<uint8_t>::Write();
r.release();
w.release();
bool gen_mipmaps = mipmaps;
@ -1091,8 +1091,8 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
} break;
}
r = PoolVector<uint8_t>::Read();
w = PoolVector<uint8_t>::Write();
r.release();
w.release();
if (interpolate_mipmaps) {
dst._copy_internals_from(dst2);
@ -2394,7 +2394,7 @@ void Image::lock() {
void Image::unlock() {
write_lock = PoolVector<uint8_t>::Write();
write_lock.release();
}
Color Image::get_pixelv(const Point2 &p_src) const {