Cleanup EditorInterface selectors' code

This commit is contained in:
kobewi
2024-11-11 11:52:30 +01:00
parent ec6a1c0e79
commit 49dc4e0dda
2 changed files with 29 additions and 41 deletions

View File

@ -70,9 +70,7 @@ class EditorInterface : public Object {
SceneTreeDialog *node_selector = nullptr;
void _node_selected(const NodePath &p_node_paths, const Callable &p_callback);
void _node_selection_canceled(const Callable &p_callback);
void _property_selected(const String &p_property_name, const Callable &p_callback);
void _property_selection_canceled(const Callable &p_callback);
void _method_selected(const String &p_property_name, const Callable &p_callback);
void _quick_open(const String &p_file_path, const Callable &p_callback);
void _call_dialog_callback(const Callable &p_callback, const Variant &p_selected, const String &p_context);