Rename get_position => get_playback_position and seek_pos => seek on audio classes

This commit is contained in:
Marcelo Fernandez
2017-09-21 00:31:36 -03:00
committed by Rémi Verschelde
parent 650e0cf318
commit 46af050e93
25 changed files with 60 additions and 54 deletions

View File

@ -178,16 +178,16 @@ int AudioStreamPlaybackRandomPitch::get_loop_count() const {
return 0;
}
float AudioStreamPlaybackRandomPitch::get_position() const {
float AudioStreamPlaybackRandomPitch::get_playback_position() const {
if (playing.is_valid()) {
return playing->get_position();
return playing->get_playback_position();
}
return 0;
}
void AudioStreamPlaybackRandomPitch::seek_pos(float p_time) {
void AudioStreamPlaybackRandomPitch::seek(float p_time) {
if (playing.is_valid()) {
playing->seek_pos(p_time);
playing->seek(p_time);
}
}

View File

@ -45,8 +45,8 @@ public:
virtual int get_loop_count() const = 0; //times it looped
virtual float get_position() const = 0;
virtual void seek_pos(float p_time) = 0;
virtual float get_playback_position() const = 0;
virtual void seek(float p_time) = 0;
virtual void mix(AudioFrame *p_bufer, float p_rate_scale, int p_frames) = 0;
@ -133,8 +133,8 @@ public:
virtual int get_loop_count() const; //times it looped
virtual float get_position() const;
virtual void seek_pos(float p_time);
virtual float get_playback_position() const;
virtual void seek(float p_time);
virtual void mix(AudioFrame *p_bufer, float p_rate_scale, int p_frames);