Use new dock system for Debugger
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@ -32,7 +32,7 @@
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#include "core/object/script_language.h"
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#include "editor/debugger/editor_debugger_server.h"
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#include "scene/gui/margin_container.h"
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#include "editor/docks/editor_dock.h"
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class Button;
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class DebugAdapterParser;
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@ -44,8 +44,8 @@ class ScriptEditorDebugger;
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class TabContainer;
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class UndoRedo;
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class EditorDebuggerNode : public MarginContainer {
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GDCLASS(EditorDebuggerNode, MarginContainer);
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class EditorDebuggerNode : public EditorDock {
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GDCLASS(EditorDebuggerNode, EditorDock);
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public:
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enum CameraOverride {
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