Renamed fixed_process to physics_process

This commit is contained in:
AndreaCatania
2017-09-30 16:19:07 +02:00
parent 4f39ce32b9
commit 4537977d6d
75 changed files with 296 additions and 296 deletions

View File

@ -49,10 +49,10 @@ class Engine {
int _target_fps;
float _time_scale;
bool _pixel_snap;
uint64_t _fixed_frames;
uint64_t _physics_frames;
uint64_t _idle_frames;
bool _in_fixed;
bool _in_physics;
bool editor_hint;
@ -71,9 +71,9 @@ public:
uint64_t get_frames_drawn();
uint64_t get_fixed_frames() const { return _fixed_frames; }
uint64_t get_physics_frames() const { return _physics_frames; }
uint64_t get_idle_frames() const { return _idle_frames; }
bool is_in_fixed_frame() const { return _in_fixed; }
bool is_in_physics_frame() const { return _in_physics; }
uint64_t get_idle_frame_ticks() const { return _frame_ticks; }
float get_idle_frame_step() const { return _frame_step; }