It is now possible to name layers of different kinds!

This commit is contained in:
Juan Linietsky
2017-01-10 22:20:57 -03:00
parent 80b733a33a
commit 4338c90163
20 changed files with 90 additions and 44 deletions

View File

@ -463,7 +463,12 @@ static _GlobalConstant _global_constants[]={
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_LENGTH ),
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_KEY_ACCEL ),
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_FLAGS ),
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_ALL_FLAGS ),
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_LAYERS_2D_RENDER ),
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_LAYERS_2D_PHYSICS ),
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_LAYERS_3D_RENDER ),
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_LAYERS_3D_PHYSICS),
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_FILE ),
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_DIR ),
BIND_GLOBAL_CONSTANT( PROPERTY_HINT_GLOBAL_FILE ),