macOS/iOS: Fix various warnings when targeting newer SDKs

This commit is contained in:
Stuart Carnie
2024-02-20 05:52:00 +11:00
committed by Rémi Verschelde
parent 5ebfc8a6ba
commit 41875d8aef
5 changed files with 38 additions and 16 deletions

View File

@ -19,7 +19,7 @@
<key>CFBundleShortVersionString</key>
<string>4.4</string>
<key>CFBundleSignature</key>
<string>godot</string>
<string>GODO</string>
<key>CFBundleVersion</key>
<string>4.4</string>
<key>NSMicrophoneUsageDescription</key>
@ -28,6 +28,8 @@
<string>Camera access is required to capture video.</string>
<key>NSRequiresAquaSystemAppearance</key>
<false/>
<key>NSCameraUseContinuityCameraDeviceType</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>© 2007-present Juan Linietsky, Ariel Manzur &amp; Godot Engine contributors</string>
<key>CFBundleSupportedPlatforms</key>
@ -38,10 +40,15 @@
<string>NSApplication</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.developer-tools</string>
<key>LSMinimumSystemVersion</key>
<string>10.12</string>
<key>LSArchitecturePriority</key>
<array>
<string>arm64</string>
<string>x86_64</string>
</array>
<key>LSMinimumSystemVersionByArchitecture</key>
<dict>
<key>arm64</key>
<string>11.0</string>
<key>x86_64</key>
<string>10.12</string>
</dict>