Use Core/Scene stringnames consistently

This commit is contained in:
kobewi
2024-05-13 16:56:03 +02:00
parent de196227e1
commit 413c11357d
214 changed files with 650 additions and 765 deletions

View File

@ -30,8 +30,6 @@
#include "visible_on_screen_notifier_3d.h"
#include "scene/scene_string_names.h"
void VisibleOnScreenNotifier3D::_visibility_enter() {
if (!is_inside_tree() || Engine::get_singleton()->is_editor_hint()) {
return;