Use Core/Scene stringnames consistently

This commit is contained in:
kobewi
2024-05-13 16:56:03 +02:00
parent de196227e1
commit 413c11357d
214 changed files with 650 additions and 765 deletions

View File

@ -315,7 +315,7 @@ EditorHelpSearch::EditorHelpSearch() {
search_box->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search_box->set_clear_button_enabled(true);
search_box->connect("gui_input", callable_mp(this, &EditorHelpSearch::_search_box_gui_input));
search_box->connect(SceneStringName(gui_input), callable_mp(this, &EditorHelpSearch::_search_box_gui_input));
search_box->connect("text_changed", callable_mp(this, &EditorHelpSearch::_search_box_text_changed));
register_text_enter(search_box);
hbox->add_child(search_box);