Texture refactor
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD
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@ -42,12 +42,12 @@
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/// BOOL ///
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int AnimationTrackEditBool::get_key_height() const {
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Ref<Texture> checked = get_icon("checked", "CheckBox");
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Ref<Texture2D> checked = get_icon("checked", "CheckBox");
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return checked->get_height();
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}
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Rect2 AnimationTrackEditBool::get_key_rect(int p_index, float p_pixels_sec) {
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Ref<Texture> checked = get_icon("checked", "CheckBox");
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Ref<Texture2D> checked = get_icon("checked", "CheckBox");
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return Rect2(-checked->get_width() / 2, 0, checked->get_width(), get_size().height);
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}
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@ -58,7 +58,7 @@ bool AnimationTrackEditBool::is_key_selectable_by_distance() const {
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void AnimationTrackEditBool::draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) {
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bool checked = get_animation()->track_get_key_value(get_track(), p_index);
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Ref<Texture> icon = get_icon(checked ? "checked" : "unchecked", "CheckBox");
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Ref<Texture2D> icon = get_icon(checked ? "checked" : "unchecked", "CheckBox");
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Vector2 ofs(p_x - icon->get_width() / 2, int(get_size().height - icon->get_height()) / 2);
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@ -360,7 +360,7 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se
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if (Object::cast_to<Sprite>(object) || Object::cast_to<Sprite3D>(object)) {
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Ref<Texture> texture = object->call("get_texture");
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Ref<Texture2D> texture = object->call("get_texture");
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if (!texture.is_valid()) {
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return AnimationTrackEdit::get_key_rect(p_index, p_pixels_sec);
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}
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@ -404,7 +404,7 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se
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animation = get_animation()->track_get_key_value(animation_track, animaiton_index);
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}
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Ref<Texture> texture = sf->get_frame(animation, frame);
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Ref<Texture2D> texture = sf->get_frame(animation, frame);
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if (!texture.is_valid()) {
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return AnimationTrackEdit::get_key_rect(p_index, p_pixels_sec);
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}
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@ -434,7 +434,7 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in
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return;
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}
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Ref<Texture> texture;
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Ref<Texture2D> texture;
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Rect2 region;
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if (Object::cast_to<Sprite>(object) || Object::cast_to<Sprite3D>(object)) {
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@ -710,13 +710,13 @@ void AnimationTrackEditSubAnim::set_node(Object *p_object) {
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int AnimationTrackEditVolumeDB::get_key_height() const {
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Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
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Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
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return volume_texture->get_height() * 1.2;
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}
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void AnimationTrackEditVolumeDB::draw_bg(int p_clip_left, int p_clip_right) {
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Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
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Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
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int tex_h = volume_texture->get_height();
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int y_from = (get_size().height - tex_h) / 2;
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@ -728,7 +728,7 @@ void AnimationTrackEditVolumeDB::draw_bg(int p_clip_left, int p_clip_right) {
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void AnimationTrackEditVolumeDB::draw_fg(int p_clip_left, int p_clip_right) {
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Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
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Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
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int tex_h = volume_texture->get_height();
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int y_from = (get_size().height - tex_h) / 2;
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int db0 = y_from + (24 / 80.0) * tex_h;
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@ -763,7 +763,7 @@ void AnimationTrackEditVolumeDB::draw_key_link(int p_index, float p_pixels_sec,
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to_x = p_clip_right;
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}
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Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
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Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
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int tex_h = volume_texture->get_height();
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int y_from = (get_size().height - tex_h) / 2;
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