Texture refactor

-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
This commit is contained in:
Juan Linietsky
2019-06-11 15:43:37 -03:00
parent 9ffe57a10e
commit 3f335ce3d4
287 changed files with 2829 additions and 2540 deletions

View File

@ -42,12 +42,12 @@
/// BOOL ///
int AnimationTrackEditBool::get_key_height() const {
Ref<Texture> checked = get_icon("checked", "CheckBox");
Ref<Texture2D> checked = get_icon("checked", "CheckBox");
return checked->get_height();
}
Rect2 AnimationTrackEditBool::get_key_rect(int p_index, float p_pixels_sec) {
Ref<Texture> checked = get_icon("checked", "CheckBox");
Ref<Texture2D> checked = get_icon("checked", "CheckBox");
return Rect2(-checked->get_width() / 2, 0, checked->get_width(), get_size().height);
}
@ -58,7 +58,7 @@ bool AnimationTrackEditBool::is_key_selectable_by_distance() const {
void AnimationTrackEditBool::draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) {
bool checked = get_animation()->track_get_key_value(get_track(), p_index);
Ref<Texture> icon = get_icon(checked ? "checked" : "unchecked", "CheckBox");
Ref<Texture2D> icon = get_icon(checked ? "checked" : "unchecked", "CheckBox");
Vector2 ofs(p_x - icon->get_width() / 2, int(get_size().height - icon->get_height()) / 2);
@ -360,7 +360,7 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se
if (Object::cast_to<Sprite>(object) || Object::cast_to<Sprite3D>(object)) {
Ref<Texture> texture = object->call("get_texture");
Ref<Texture2D> texture = object->call("get_texture");
if (!texture.is_valid()) {
return AnimationTrackEdit::get_key_rect(p_index, p_pixels_sec);
}
@ -404,7 +404,7 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se
animation = get_animation()->track_get_key_value(animation_track, animaiton_index);
}
Ref<Texture> texture = sf->get_frame(animation, frame);
Ref<Texture2D> texture = sf->get_frame(animation, frame);
if (!texture.is_valid()) {
return AnimationTrackEdit::get_key_rect(p_index, p_pixels_sec);
}
@ -434,7 +434,7 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in
return;
}
Ref<Texture> texture;
Ref<Texture2D> texture;
Rect2 region;
if (Object::cast_to<Sprite>(object) || Object::cast_to<Sprite3D>(object)) {
@ -710,13 +710,13 @@ void AnimationTrackEditSubAnim::set_node(Object *p_object) {
int AnimationTrackEditVolumeDB::get_key_height() const {
Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
return volume_texture->get_height() * 1.2;
}
void AnimationTrackEditVolumeDB::draw_bg(int p_clip_left, int p_clip_right) {
Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
int tex_h = volume_texture->get_height();
int y_from = (get_size().height - tex_h) / 2;
@ -728,7 +728,7 @@ void AnimationTrackEditVolumeDB::draw_bg(int p_clip_left, int p_clip_right) {
void AnimationTrackEditVolumeDB::draw_fg(int p_clip_left, int p_clip_right) {
Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
int tex_h = volume_texture->get_height();
int y_from = (get_size().height - tex_h) / 2;
int db0 = y_from + (24 / 80.0) * tex_h;
@ -763,7 +763,7 @@ void AnimationTrackEditVolumeDB::draw_key_link(int p_index, float p_pixels_sec,
to_x = p_clip_right;
}
Ref<Texture> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
Ref<Texture2D> volume_texture = get_icon("ColorTrackVu", "EditorIcons");
int tex_h = volume_texture->get_height();
int y_from = (get_size().height - tex_h) / 2;