Remove unused Bullet module and thirdparty code
It has been disabled in `master` since one year (#45852) and our plan is for Bullet, and possibly other thirdparty physics engines, to be implemented via GDExtension so that they can be selected by the users who need them.
This commit is contained in:
@ -198,7 +198,6 @@ opts.Add("system_certs_path", "Use this path as SSL certificates default for edi
|
||||
opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False))
|
||||
|
||||
# Thirdparty libraries
|
||||
opts.Add(BoolVariable("builtin_bullet", "Use the built-in Bullet library", True))
|
||||
opts.Add(BoolVariable("builtin_certs", "Use the built-in SSL certificates bundles", True))
|
||||
opts.Add(BoolVariable("builtin_embree", "Use the built-in Embree library", True))
|
||||
opts.Add(BoolVariable("builtin_enet", "Use the built-in ENet library", True))
|
||||
|
||||
Reference in New Issue
Block a user