Validate code tags in documentation for potential params
Adds a check to make_rst to look for matches between the text inside of the [code][/code] tag and known param identifiers. Fixes most of what was revealed.
This commit is contained in:
@ -41,7 +41,7 @@
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<return type="Node" />
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<param index="0" name="data" type="Variant" default="null" />
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<description>
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Requests a custom spawn, with [code]data[/code] passed to [member spawn_function] on all peers. Returns the locally spawned node instance already inside the scene tree, and added as a child of the node pointed by [member spawn_path].
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Requests a custom spawn, with [param data] passed to [member spawn_function] on all peers. Returns the locally spawned node instance already inside the scene tree, and added as a child of the node pointed by [member spawn_path].
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[b]Note:[/b] Spawnable scenes are spawned automatically. [method spawn] is only needed for custom spawns.
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</description>
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</method>
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@ -17,14 +17,14 @@
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<param index="0" name="filter" type="Callable" />
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<description>
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Adds a peer visibility filter for this synchronizer.
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[code]filter[/code] should take a peer ID [int] and return a [bool].
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[param filter] should take a peer ID [int] and return a [bool].
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</description>
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</method>
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<method name="get_visibility_for" qualifiers="const">
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<return type="bool" />
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<param index="0" name="peer" type="int" />
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<description>
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Queries the current visibility for peer [code]peer[/code].
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Queries the current visibility for peer [param peer].
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</description>
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</method>
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<method name="remove_visibility_filter">
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@ -39,14 +39,14 @@
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<param index="0" name="peer" type="int" />
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<param index="1" name="visible" type="bool" />
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<description>
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Sets the visibility of [code]peer[/code] to [code]visible[/code]. If [code]peer[/code] is [code]0[/code], the value of [member public_visibility] will be updated instead.
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Sets the visibility of [param peer] to [param visible]. If [param peer] is [code]0[/code], the value of [member public_visibility] will be updated instead.
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</description>
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</method>
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<method name="update_visibility">
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<return type="void" />
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<param index="0" name="for_peer" type="int" default="0" />
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<description>
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Updates the visibility of [code]peer[/code] according to visibility filters. If [code]peer[/code] is [code]0[/code] (the default), all peers' visibilties are updated.
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Updates the visibility of [param for_peer] according to visibility filters. If [param for_peer] is [code]0[/code] (the default), all peers' visibilties are updated.
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</description>
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</method>
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</methods>
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@ -77,7 +77,7 @@
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<signal name="visibility_changed">
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<param index="0" name="for_peer" type="int" />
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<description>
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Emitted when visibility of [code]for_peer[/code] is updated. See [method update_visibility].
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Emitted when visibility of [param for_peer] is updated. See [method update_visibility].
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</description>
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</signal>
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</signals>
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@ -55,7 +55,7 @@
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<param index="2" name="mode" type="int" enum="MultiplayerPeer.TransferMode" default="2" />
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<param index="3" name="channel" type="int" default="0" />
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<description>
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Sends the given raw [code]bytes[/code] to a specific peer identified by [code]id[/code] (see [method MultiplayerPeer.set_target_peer]). Default ID is [code]0[/code], i.e. broadcast to all peers.
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Sends the given raw [param bytes] to a specific peer identified by [param id] (see [method MultiplayerPeer.set_target_peer]). Default ID is [code]0[/code], i.e. broadcast to all peers.
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</description>
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</method>
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</methods>
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@ -100,7 +100,7 @@
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<param index="0" name="id" type="int" />
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<param index="1" name="packet" type="PackedByteArray" />
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<description>
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Emitted when this MultiplayerAPI's [member MultiplayerAPI.multiplayer_peer] receives a [code]packet[/code] with custom data (see [method send_bytes]). ID is the peer ID of the peer that sent the packet.
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Emitted when this MultiplayerAPI's [member MultiplayerAPI.multiplayer_peer] receives a [param packet] with custom data (see [method send_bytes]). ID is the peer ID of the peer that sent the packet.
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</description>
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</signal>
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</signals>
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@ -13,7 +13,7 @@
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<param index="0" name="path" type="NodePath" />
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<param index="1" name="index" type="int" default="-1" />
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<description>
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Adds the property identified by the given [code]path[/code] to the list of the properties being synchronized, optionally passing an [code]index[/code].
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Adds the property identified by the given [param path] to the list of the properties being synchronized, optionally passing an [param index].
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</description>
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</method>
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<method name="get_properties" qualifiers="const">
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@ -26,28 +26,28 @@
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<return type="bool" />
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<param index="0" name="path" type="NodePath" />
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<description>
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Returns whether the given [code]path[/code] is configured for synchronization.
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Returns whether the given [param path] is configured for synchronization.
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</description>
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</method>
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<method name="property_get_index" qualifiers="const">
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<return type="int" />
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<param index="0" name="path" type="NodePath" />
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<description>
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Finds the index of the given [code]path[/code].
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Finds the index of the given [param path].
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</description>
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</method>
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<method name="property_get_spawn">
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<return type="bool" />
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<param index="0" name="path" type="NodePath" />
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<description>
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Returns whether the property identified by the given [code]path[/code] is configured to be synchronized on spawn.
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Returns whether the property identified by the given [param path] is configured to be synchronized on spawn.
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</description>
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</method>
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<method name="property_get_sync">
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<return type="bool" />
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<param index="0" name="path" type="NodePath" />
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<description>
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Returns whether the property identified by the given [code]path[/code] is configured to be synchronized on process.
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Returns whether the property identified by the given [param path] is configured to be synchronized on process.
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</description>
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</method>
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<method name="property_set_spawn">
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@ -55,7 +55,7 @@
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<param index="0" name="path" type="NodePath" />
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<param index="1" name="enabled" type="bool" />
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<description>
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Sets whether the property identified by the given [code]path[/code] is configured to be synchronized on spawn.
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Sets whether the property identified by the given [param path] is configured to be synchronized on spawn.
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</description>
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</method>
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<method name="property_set_sync">
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@ -63,14 +63,14 @@
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<param index="0" name="path" type="NodePath" />
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<param index="1" name="enabled" type="bool" />
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<description>
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Sets whether the property identified by the given [code]path[/code] is configured to be synchronized on process.
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Sets whether the property identified by the given [param path] is configured to be synchronized on process.
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</description>
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</method>
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<method name="remove_property">
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<return type="void" />
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<param index="0" name="path" type="NodePath" />
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<description>
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Removes the property identified by the given [code]path[/code] from the configuration.
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Removes the property identified by the given [param path] from the configuration.
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</description>
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</method>
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</methods>
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