Update ENet module to support custom ENet lib

Keep compatibility with upstream enet libraries
This commit is contained in:
Fabio Alessandrelli
2017-01-22 06:00:59 +01:00
parent 5bdbc0f762
commit 38d457170a
3 changed files with 31 additions and 9 deletions

View File

@ -10,6 +10,7 @@ env_enet = env_modules.Clone()
if (env['builtin_enet'] != 'no'):
thirdparty_dir = "#thirdparty/enet/"
thirdparty_sources = [
"godot.cpp",
"callbacks.c",
"compress.c",
"host.c",
@ -17,12 +18,11 @@ if (env['builtin_enet'] != 'no'):
"packet.c",
"peer.c",
"protocol.c",
"unix.c",
"win32.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_enet.add_source_files(env.modules_sources, thirdparty_sources)
env_enet.Append(CPPPATH=[thirdparty_dir])
env_enet.Append(CPPFLAGS=["-DGODOT_ENET"])
env_enet.add_source_files(env.modules_sources, "*.cpp")