Fix virtual methods in InputEventKey.

This fixes a lot of problems with key input in the engine.
This commit is contained in:
Andreas Haas
2017-05-25 21:54:18 +02:00
parent 7c89e00d46
commit 3744d9fd55
2 changed files with 3 additions and 3 deletions

View File

@ -229,7 +229,7 @@ void InputEventKey::set_pressed(bool p_pressed) {
pressed = p_pressed;
}
bool InputEventKey::is_pressed() {
bool InputEventKey::is_pressed() const {
return pressed;
}