Mark InterpolatedCamera as deprecated
InterpolatedCamera has already been removed from the `master` branch. This adds a deprecation notice to inform people about the upcoming removal in Godot 4.0. Its functionality could be replicated in a GDScript add-on with relative ease.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="InterpolatedCamera" inherits="Camera" version="3.2">
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<brief_description>
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Camera which moves toward another node.
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[i]Deprecated.[/i] Camera which moves toward another node.
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</brief_description>
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<description>
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InterpolatedCamera is a [Camera] which smoothly moves to match a target node's position and rotation.
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[i]Deprecated (will be removed in Godot 4.0).[/i] InterpolatedCamera is a [Camera] which smoothly moves to match a target node's position and rotation.
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If it is not [member enabled] or does not have a valid target set, InterpolatedCamera acts like a normal Camera.
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</description>
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<tutorials>
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