Mark InterpolatedCamera as deprecated

InterpolatedCamera has already been removed from the `master` branch.
This adds a deprecation notice to inform people about the upcoming removal
in Godot 4.0.

Its functionality could be replicated in a GDScript add-on with relative
ease.
This commit is contained in:
Hugo Locurcio
2020-09-16 15:36:40 +02:00
parent 16eb7b95be
commit 369e5a7f35
3 changed files with 11 additions and 2 deletions

View File

@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="InterpolatedCamera" inherits="Camera" version="3.2">
<brief_description>
Camera which moves toward another node.
[i]Deprecated.[/i] Camera which moves toward another node.
</brief_description>
<description>
InterpolatedCamera is a [Camera] which smoothly moves to match a target node's position and rotation.
[i]Deprecated (will be removed in Godot 4.0).[/i] InterpolatedCamera is a [Camera] which smoothly moves to match a target node's position and rotation.
If it is not [member enabled] or does not have a valid target set, InterpolatedCamera acts like a normal Camera.
</description>
<tutorials>