C#: Generate the correct integer and floating point types

This commit is contained in:
Ignacio Etcheverry
2019-04-25 20:24:48 +02:00
parent 340252727b
commit 3380565e4b
9 changed files with 267 additions and 86 deletions

View File

@ -9,6 +9,12 @@ public:
$ifret R$ $ifnoret void$ (T::*method)($arg, P@$) $ifconst const$;
#ifdef DEBUG_METHODS_ENABLED
virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); }
virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
$ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$
$arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA;
$
return GodotTypeInfo::METADATA_NONE;
}
Variant::Type _get_argument_type(int p_argument) const {
$ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$
$arg if (p_argument==(@-1)) return (Variant::Type)GetTypeInfo<P@>::VARIANT_TYPE;
@ -94,6 +100,12 @@ public:
#ifdef DEBUG_METHODS_ENABLED
virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); }
virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
$ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$
$arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA;
$
return GodotTypeInfo::METADATA_NONE;
}
Variant::Type _get_argument_type(int p_argument) const {
$ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$