PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
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committed by
Juan Linietsky
parent
fb8c93c10b
commit
3205a92ad8
@ -38,7 +38,7 @@
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#include "core/math/transform.h"
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#include "core/math/vector3.h"
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#include "core/oa_hash_map.h"
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#include "core/pool_vector.h"
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#include "scene/resources/material.h"
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struct CSGBrush {
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@ -58,7 +58,7 @@ struct CSGBrush {
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void _regen_face_aabbs();
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//create a brush from faces
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void build_from_faces(const PoolVector<Vector3> &p_vertices, const PoolVector<Vector2> &p_uvs, const PoolVector<bool> &p_smooth, const PoolVector<Ref<Material> > &p_materials, const PoolVector<bool> &p_invert_faces);
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void build_from_faces(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs, const Vector<bool> &p_smooth, const Vector<Ref<Material> > &p_materials, const Vector<bool> &p_invert_faces);
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void copy_from(const CSGBrush &p_brush, const Transform &p_xform);
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void clear();
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