Add get_video_adapter_api_version() to RenderingServer
This method can be used to get the graphics API version currently in use (such as Vulkan). It can be used by projects for troubleshooting or statistical purposes.
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@ -1487,6 +1487,7 @@ public:
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virtual String get_video_adapter_name() const = 0;
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virtual String get_video_adapter_vendor() const = 0;
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virtual RenderingDevice::DeviceType get_video_adapter_type() const = 0;
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virtual String get_video_adapter_api_version() const = 0;
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struct FrameProfileArea {
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String name;
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