-fixed issue with shader not being reset on layers, closes #1199

-ability for shader to use parent shader and params, closes #1198
This commit is contained in:
Juan Linietsky
2015-01-12 20:44:02 -03:00
parent 544ce2a1db
commit 30d3658110
11 changed files with 81 additions and 35 deletions

View File

@ -992,6 +992,8 @@ public:
virtual void canvas_item_set_shader(RID p_item, RID p_shader)=0;
virtual RID canvas_item_get_shader(RID p_item) const=0;
virtual void canvas_item_set_use_parent_shader(RID p_item, bool p_enable)=0;
virtual void canvas_item_set_shader_param(RID p_canvas_item, const StringName& p_param, const Variant& p_value)=0;
virtual Variant canvas_item_get_shader_param(RID p_canvas_item, const StringName& p_param) const=0;