Add the button pressed to some signals in Tree
This commit is contained in:
@ -103,7 +103,7 @@ class EditorSettingsDialog : public AcceptDialog {
|
||||
void _filter_shortcuts(const String &p_filter);
|
||||
|
||||
void _update_shortcuts();
|
||||
void _shortcut_button_pressed(Object *p_item, int p_column, int p_idx);
|
||||
void _shortcut_button_pressed(Object *p_item, int p_column, int p_idx, MouseButton p_button = MouseButton::LEFT);
|
||||
void _shortcut_cell_double_clicked();
|
||||
|
||||
void _builtin_action_popup_index_pressed(int p_index);
|
||||
|
||||
Reference in New Issue
Block a user