Make StateMachinePlayback set Start state as default in constructor

This commit is contained in:
Silc Lizard (Tokage) Renew
2025-10-07 00:34:05 +09:00
parent 06827c91c6
commit 2fb310b182

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@ -263,7 +263,7 @@ class AnimationNodeStateMachinePlayback : public Resource {
String base_path;
AnimationNode::NodeTimeInfo current_nti;
StringName current;
StringName current = SceneStringName(Start);
Ref<Curve> current_curve;
Ref<AnimationNodeStateMachineTransition> group_start_transition;