-More strict argument type-checking, will make many bugs visible, fixes #1809
-added NOTIFICATION_INSTANCED
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@ -56,7 +56,7 @@ func _integrate_forces(s):
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state=STATE_DYING
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#lv=s.get_contact_local_normal(i)*400
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s.set_angular_velocity(sign(dp.x)*33.0)
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set_friction(true)
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set_friction(1)
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cc.disable()
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get_node("sound").play("hit")
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@ -45,7 +45,7 @@ func _integrate_forces(state):
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state.set_angular_velocity( -dp.cross(up).normalized() *33.0)
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get_node("AnimationPlayer").play("impact")
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get_node("AnimationPlayer").queue("explode")
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set_friction(true)
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set_friction(1)
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cc.disabled=true
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get_node("sound").play("hit")
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return
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