Clarify direction of input event propagation
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@ -38,7 +38,7 @@
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<argument index="0" name="event" type="InputEvent">
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</argument>
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<description>
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The node's parent forwards input events to this method. Use it to process and accept inputs on UI elements. See [method accept_event].
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Use this method to process and accept inputs on UI elements. See [method accept_event].
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Replaces Godot 2's [code]_input_event[/code].
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</description>
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</method>
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