Clarify direction of input event propagation

This commit is contained in:
Mel Collins
2018-08-26 15:09:20 +02:00
parent 8c435a343e
commit 2d0a55c86c
2 changed files with 4 additions and 4 deletions

View File

@ -38,7 +38,7 @@
<argument index="0" name="event" type="InputEvent">
</argument>
<description>
The node's parent forwards input events to this method. Use it to process and accept inputs on UI elements. See [method accept_event].
Use this method to process and accept inputs on UI elements. See [method accept_event].
Replaces Godot 2's [code]_input_event[/code].
</description>
</method>