Add Metal support for macOS (arm64) and iOS
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Rémi Verschelde
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826de7976a
commit
2d0165574d
@ -33,6 +33,8 @@ if env["opengl3"]:
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SConscript("gl_context/SCsub")
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SConscript("gles3/SCsub")
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SConscript("egl/SCsub")
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if env["metal"]:
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SConscript("metal/SCsub")
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# Core dependencies
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SConscript("png/SCsub")
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