Add Metal support for macOS (arm64) and iOS

This commit is contained in:
Stuart Carnie
2024-02-20 05:52:00 +11:00
committed by Rémi Verschelde
parent 826de7976a
commit 2d0165574d
72 changed files with 67923 additions and 28 deletions

View File

@ -222,6 +222,7 @@ opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
opts.Add(BoolVariable("vulkan", "Enable the vulkan rendering driver", True))
opts.Add(BoolVariable("opengl3", "Enable the OpenGL/GLES3 rendering driver", True))
opts.Add(BoolVariable("d3d12", "Enable the Direct3D 12 rendering driver", False))
opts.Add(BoolVariable("metal", "Enable the Metal rendering driver (Apple arm64 only)", False))
opts.Add(BoolVariable("openxr", "Enable the OpenXR driver", True))
opts.Add(BoolVariable("use_volk", "Use the volk library to load the Vulkan loader dynamically", True))
opts.Add(BoolVariable("disable_exceptions", "Force disabling exception handling code", True))