Misc Fixes
========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
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@ -126,7 +126,7 @@ public:
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void set_name(const String& p_name);
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String get_name() const;
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void set_path(const String& p_path);
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void set_path(const String& p_path,bool p_take_over=false);
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String get_path() const;
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Ref<Resource> duplicate(bool p_subresources=false);
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