Merge pull request #78017 from Sauermann/fix-physics-passive-hovering
Fix passive mouse hovering for physics
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@ -256,16 +256,6 @@ private:
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Transform3D physics_last_object_transform;
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Transform3D physics_last_camera_transform;
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ObjectID physics_last_id;
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bool physics_has_last_mousepos = false;
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Vector2 physics_last_mousepos = Vector2(INFINITY, INFINITY);
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struct {
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bool alt = false;
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bool control = false;
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bool shift = false;
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bool meta = false;
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BitField<MouseButtonMask> mouse_mask;
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} physics_last_mouse_state;
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bool handle_input_locally = true;
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bool local_input_handled = false;
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