Make core/ includes absolute, remove subfolders from include path

This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
This commit is contained in:
Rémi Verschelde
2018-09-11 18:13:45 +02:00
parent cc71012266
commit 277b24dfb7
873 changed files with 2119 additions and 2027 deletions

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@ -21,7 +21,7 @@
#ifndef AES_256_H
#define AES_256_H
#include "typedefs.h"
#include "core/typedefs.h"
#ifdef __cplusplus
extern "C" {

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@ -16,8 +16,8 @@
#include "hq2x.h"
#include "math_funcs.h"
#include "core/math/math_funcs.h"
static const uint32_t AMASK = 0xFF000000;
static const uint32_t YMASK = 0x00FF0000;

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@ -1,7 +1,7 @@
#ifndef HQ2X_H
#define HQ2X_H
#include "typedefs.h"
#include "core/typedefs.h"
uint32_t *hq2x_resize(

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@ -42,7 +42,7 @@
/* NOT typedef a 32 bit type */
#include "typedefs.h"
#include "core/typedefs.h"
/* Data structure for MD5 (Message Digest) computation */
typedef struct {

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@ -4,7 +4,7 @@
#ifndef RANDOM_H
#define RANDOM_H
#include "typedefs.h"
#include "core/typedefs.h"
#define PCG_DEFAULT_INC_64 1442695040888963407ULL

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@ -21,11 +21,11 @@
#ifndef TRIANGULATOR_H
#define TRIANGULATOR_H
#include "list.h"
#include "set.h"
#include "vector2.h"
//2D point structure
#include "core/list.h"
#include "core/math/vector2.h"
#include "core/set.h"
//2D point structure
#define TRIANGULATOR_CCW 1
#define TRIANGULATOR_CW -1

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@ -27,7 +27,7 @@ ship it.
#ifndef YUV2RGB_H
#define YUV2RGB_H
#include "typedefs.h"
#include "core/typedefs.h"
static const uint32_t tables[256*3] = {
/* y_table */