Begining of GLES3 renderer:

-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
This commit is contained in:
Juan Linietsky
2016-10-03 16:33:42 -03:00
parent 78d97b060a
commit 22d83bc9f6
211 changed files with 15188 additions and 14195 deletions

View File

@ -2081,8 +2081,8 @@ void OS_Windows::set_icon(const Image& p_icon) {
Image icon=p_icon;
if (icon.get_format()!=Image::FORMAT_RGBA)
icon.convert(Image::FORMAT_RGBA);
if (icon.get_format()!=Image::FORMAT_RGBA8)
icon.convert(Image::FORMAT_RGBA8);
int w = icon.get_width();
int h = icon.get_height();