Set particles emitting to false when particles finish emitting with one-shot enabled

This commit is contained in:
MrCdK
2017-12-23 05:08:50 +01:00
parent 6eb030e24c
commit 1f609b7a82
10 changed files with 20 additions and 10 deletions

View File

@ -504,6 +504,7 @@ public:
virtual RID particles_create() = 0;
virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
virtual bool particles_get_emitting(RID p_particles) = 0;
virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0;
virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) = 0;