Remove display_server.h transitive include from node.h.
This commit is contained in:
@ -34,6 +34,7 @@
|
||||
#include "scene_replication_config.h"
|
||||
|
||||
#include "core/debugger/engine_debugger.h"
|
||||
#include "core/os/os.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
List<Ref<EngineProfiler>> multiplayer_profilers;
|
||||
|
||||
@ -32,10 +32,7 @@
|
||||
|
||||
#include "core/debugger/engine_debugger.h"
|
||||
#include "core/io/marshalls.h"
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
#include "core/os/os.h"
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
_FORCE_INLINE_ void SceneMultiplayer::_profile_bandwidth(const String &p_what, int p_value) {
|
||||
|
||||
@ -34,6 +34,7 @@
|
||||
|
||||
#include "core/debugger/engine_debugger.h"
|
||||
#include "core/io/marshalls.h"
|
||||
#include "core/os/os.h"
|
||||
#include "scene/main/node.h"
|
||||
|
||||
#define MAKE_ROOM(m_amount) \
|
||||
|
||||
@ -34,6 +34,7 @@
|
||||
#include "multiplayer_synchronizer.h"
|
||||
|
||||
#include "core/object/ref_counted.h"
|
||||
#include "core/templates/rb_set.h"
|
||||
|
||||
class SceneMultiplayer;
|
||||
class SceneCacheInterface;
|
||||
|
||||
Reference in New Issue
Block a user