Default ColorPicker color mode setting

There is a new setting for Default ColorPicker color mode in Editor Settings->Interface->Inspector. Initially this setting will be RGB. Editor ColorPicker will always start with mode defined in this settiing.
Fixes #30755 and #30754
This commit is contained in:
Bhupendra Aole
2019-08-30 16:25:15 -04:00
committed by Bhupendra Aole
parent 4f6eb3610f
commit 1de3ec911f
6 changed files with 30 additions and 0 deletions

View File

@ -5637,6 +5637,8 @@ EditorNode::EditorNode() {
EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true);
EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", "SpatialMaterial,Script,MeshLibrary,TileSet");
EDITOR_DEF("interface/inspector/default_color_picker_mode", 0);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_mode", PROPERTY_HINT_ENUM, "RGB,HSV,RAW", PROPERTY_USAGE_DEFAULT));
EDITOR_DEF("run/auto_save/save_before_running", true);
theme_base = memnew(Control);