Merge pull request #1369 from not-surt/tile_rotation

Tile Rotation
This commit is contained in:
Juan Linietsky
2015-02-21 15:37:02 -03:00
21 changed files with 255 additions and 106 deletions

View File

@ -174,8 +174,8 @@ public:
void draw_rect(const Rect2& p_rect, const Color& p_color);
void draw_circle(const Point2& p_pos, float p_radius, const Color& p_color);
void draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos);
void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1));
void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1));
void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false);
void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false);
void draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect);
void draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture=Ref<Texture>(),float p_width=1);
void draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), Ref<Texture> p_texture=Ref<Texture>());