Add navigation path simplification

Adds navigation path simplification for NavigationServer and NavigationAgent.
This commit is contained in:
smix8
2024-04-09 04:27:54 +02:00
parent b2f425fe68
commit 1c134f4a3d
25 changed files with 330 additions and 0 deletions

View File

@ -349,6 +349,8 @@ public:
virtual void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) = 0;
virtual bool is_baking_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) const = 0;
virtual Vector<Vector3> simplify_path(const Vector<Vector3> &p_path, real_t p_epsilon) = 0;
NavigationServer3D();
~NavigationServer3D() override;