Organize existing code for editor plugins
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@ -31,8 +31,8 @@
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#ifndef MULTIPLAYER_EDITOR_PLUGIN_H
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#define MULTIPLAYER_EDITOR_PLUGIN_H
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#include "editor/editor_plugin.h"
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#include "editor/plugins/editor_debugger_plugin.h"
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#include "editor/plugins/editor_plugin.h"
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class EditorNetworkProfiler;
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class MultiplayerEditorDebugger : public EditorDebuggerPlugin {
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@ -33,7 +33,7 @@
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#include "../scene_replication_config.h"
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#include "editor/editor_plugin.h"
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#include "editor/plugins/editor_plugin.h"
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#include "scene/gui/box_container.h"
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class ConfirmationDialog;
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