Update links to the contributing section of the docs to the appropriate new sections.
(cherry picked from commit 4c0026b053)
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Thaddeus Crews
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1cdd016e73
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1b8ccb2ecc
@ -5,7 +5,7 @@ using [Gradle](https://gradle.org/) as a build system.
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## Documentation
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- [Compiling for Android](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_android.html)
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- [Compiling for Android](https://docs.godotengine.org/en/latest/engine_details/development/compiling/compiling_for_android.html)
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- Instructions on building this platform port from source.
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- [Exporting for Android](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_android.html)
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- Instructions on using the compiled export templates to export a project.
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@ -8,7 +8,7 @@ project template used for packaging the iOS export templates.
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## Documentation
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- [Compiling for iOS](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_ios.html)
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- [Compiling for iOS](https://docs.godotengine.org/en/latest/engine_details/development/compiling/compiling_for_ios.html)
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- Instructions on building this platform port from source.
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- [Exporting for iOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_ios.html)
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- Instructions on using the compiled export templates to export a project.
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@ -7,7 +7,7 @@ used by this platform.
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## Documentation
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- [Compiling for Linux/*BSD](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_linuxbsd.html)
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- [Compiling for Linux/*BSD](https://docs.godotengine.org/en/latest/engine_details/development/compiling/compiling_for_linuxbsd.html)
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- Instructions on building this platform port from source.
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- [Exporting for Linux/*BSD](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_linux.html)
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- Instructions on using the compiled export templates to export a project.
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@ -11,7 +11,7 @@ packaging macOS export templates.
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## Documentation
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- [Compiling for macOS](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_macos.html)
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- [Compiling for macOS](https://docs.godotengine.org/en/latest/engine_details/development/compiling/compiling_for_macos.html)
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- Instructions on building this platform port from source.
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- [Exporting for macOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_macos.html)
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- Instructions on using the compiled export templates to export a project.
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@ -10,7 +10,7 @@ this platform such as the html shell (web page).
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## Documentation
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- [Compiling for the Web](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_web.html)
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- [Compiling for the Web](https://docs.godotengine.org/en/latest/engine_details/development/compiling/compiling_for_web.html)
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- Instructions on building this platform port from source.
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- [Exporting for the Web](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_web.html)
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- Instructions on using the compiled export templates to export a project.
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@ -7,7 +7,7 @@ used by this platform.
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## Documentation
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- [Compiling for Windows](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html)
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- [Compiling for Windows](https://docs.godotengine.org/en/latest/engine_details/development/compiling/compiling_for_windows.html)
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- Instructions on building this platform port from source.
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- [Exporting for Windows](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_windows.html)
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- Instructions on using the compiled export templates to export a project.
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@ -944,7 +944,7 @@ def check_d3d12_installed(env):
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"The Direct3D 12 rendering driver requires dependencies to be installed.\n"
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"You can install them by running `python misc\\scripts\\install_d3d12_sdk_windows.py`.\n"
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"See the documentation for more information:\n\t"
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"https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html"
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"https://docs.godotengine.org/en/latest/engine_details/development/compiling/compiling_for_windows.html"
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)
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sys.exit(255)
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