Removed _change_notify
-For inspector refresh, the inspector now detects if a property change by polling a few times per second and then does update the control if so. This process is very cheap. -For property list refresh, a new signal (property_list_changed) was added to Object. _change_notify() is replaced by notify_property_list_changed() -Changed all objects using the old method to the signal, or just deleted the calls to _change_notify(<property>) since they are unnecesary now.
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@ -319,8 +319,6 @@ void PathFollow2D::set_offset(float p_offset) {
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_update_transform();
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}
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_change_notify("offset");
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_change_notify("unit_offset");
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}
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void PathFollow2D::set_h_offset(float p_h_offset) {
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