Fix missing z_verbose and z_error symbols in debug iOS build.
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@ -80,6 +80,8 @@ if env['builtin_zlib']:
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env_thirdparty.Prepend(CPPPATH=[thirdparty_zlib_dir])
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# Needs to be available in main env too
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env.Prepend(CPPPATH=[thirdparty_zlib_dir])
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if (env['target'] == 'debug'):
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env_thirdparty.Append(CPPDEFINES=['ZLIB_DEBUG'])
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env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources)
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