Implement per-instance custom bounding box

# Conflicts:
#	servers/visual/visual_server_scene.h
This commit is contained in:
Marc Gilleron
2017-11-20 20:54:26 +01:00
parent 396218179c
commit 17b9accd0c
5 changed files with 59 additions and 4 deletions

View File

@ -753,6 +753,8 @@ public:
virtual void instance_set_surface_material(RID p_instance, int p_surface, RID p_material) = 0;
virtual void instance_set_visible(RID p_instance, bool p_visible) = 0;
virtual void instance_set_custom_aabb(RID p_instance, AABB aabb) = 0;
virtual void instance_attach_skeleton(RID p_instance, RID p_skeleton) = 0;
virtual void instance_set_exterior(RID p_instance, bool p_enabled) = 0;