Fix embedded window frame oversampling, fix DPITexture using uninitialized size in some conditions.
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@ -189,6 +189,8 @@ bool Glyph::operator>(const Glyph &p_a) const {
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return p_a.start > start;
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}
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double TextServer::vp_oversampling = 0.0;
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void TextServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("has_feature", "feature"), &TextServer::has_feature);
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ClassDB::bind_method(D_METHOD("get_name"), &TextServer::get_name);
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