Make icons of scripted and custom classes fit the editor UI
Also: - Add an option to limit the icon size in PopupMenu. This is similar to how this works in Tree and TreeItem. - Add the same option to TabBar. - Add a theme constant for Tree, PopupMenu, Button, and TabBar to apply this limit on the control level. Co-authored-by: Daylily-Zeleen <daylily-zeleen@foxmail.com>
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@ -784,6 +784,7 @@ void EditorResourcePicker::_notification(int p_what) {
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[[fallthrough]];
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}
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case NOTIFICATION_THEME_CHANGED: {
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assign_button->add_theme_constant_override("icon_max_width", get_theme_constant(SNAME("class_icon_size"), SNAME("Editor")));
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edit_button->set_icon(get_theme_icon(SNAME("select_arrow"), SNAME("Tree")));
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} break;
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@ -923,6 +924,7 @@ EditorResourcePicker::EditorResourcePicker(bool p_hide_assign_button_controls) {
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assign_button = memnew(Button);
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assign_button->set_flat(true);
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assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
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assign_button->set_expand_icon(true);
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assign_button->set_clip_text(true);
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assign_button->set_auto_translate(false);
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SET_DRAG_FORWARDING_GCD(assign_button, EditorResourcePicker);
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