Move Vulkan includes to a central godot_vulkan.h header

Also fixes Vulkan build problem with recent Clang.
This commit is contained in:
Gergely Kis
2024-09-26 21:46:48 +02:00
parent 1fc8208765
commit 146ba4106f
14 changed files with 64 additions and 69 deletions

View File

@ -122,16 +122,12 @@ for user-defined purpose without allocating any real GPU memory.
See documentation chapter: \ref statistics.
*/
#include "drivers/vulkan/godot_vulkan.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef USE_VOLK
#include <volk.h>
#else
#include <vulkan/vulkan.h>
#endif
#if !defined(VMA_VULKAN_VERSION)
#if defined(VK_VERSION_1_3)