Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
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@ -32,7 +32,7 @@
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#define EDITOR_DEBUGGER_CONNECTION_H
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#include "core/debugger/remote_debugger_peer.h"
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#include "core/reference.h"
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#include "core/object/reference.h"
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class EditorDebuggerServer : public Reference {
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public:
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@ -31,8 +31,8 @@
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#ifndef EDITOR_PERFORMANCE_PROFILER_H
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#define EDITOR_PERFORMANCE_PROFILER_H
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#include "core/map.h"
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#include "core/ordered_hash_map.h"
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#include "core/templates/map.h"
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#include "core/templates/ordered_hash_map.h"
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#include "main/performance.h"
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#include "scene/gui/control.h"
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#include "scene/gui/label.h"
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@ -30,11 +30,11 @@
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#include "script_editor_debugger.h"
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#include "core/config/project_settings.h"
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#include "core/debugger/debugger_marshalls.h"
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#include "core/debugger/remote_debugger.h"
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#include "core/io/marshalls.h"
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#include "core/project_settings.h"
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#include "core/ustring.h"
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#include "core/string/ustring.h"
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#include "editor/debugger/editor_network_profiler.h"
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#include "editor/debugger/editor_performance_profiler.h"
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#include "editor/debugger/editor_profiler.h"
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