Rework the surface upgrade tool to inform users without blocking
This removes the immediate confirmation dialog and insteads prints the message to the editor log (and it also appears as a toast). The immediate dialog is a devil's plaything, and it cannot be used in this scenario (if it can be used anywhere at all). The condition that triggers the SUT can happen during any attempt by the rendering server to read a mesh. This means it will conflict with a number of editor processes, like loading, importing, preview generation, export, CLI mode, etc. So while this is less on the nose as far as informing users goes, it's also our best option to use the log and the toaster.
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@ -40,12 +40,14 @@ class SurfaceUpgradeTool : public Object {
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static SurfaceUpgradeTool *singleton;
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bool show_requested = false;
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bool popped_up = false;
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Mutex mutex;
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bool show_requested = false;
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bool updating = false;
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static void _try_show_popup();
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void _show_popup();
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void _add_files(EditorFileSystemDirectory *p_dir, Vector<String> &r_reimport_paths, Vector<String> &r_resave_paths);
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protected:
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@ -72,6 +74,8 @@ protected:
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void _notification(int p_what);
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public:
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void popup_on_demand();
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SurfaceUpgradeDialog();
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};
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