Build System Changes

-=-=-=-=-=-=-=-=-=-=

Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
This commit is contained in:
Juan Linietsky
2014-10-07 01:31:49 -03:00
parent a0ae38e0c1
commit 0fa94a9690
72 changed files with 892 additions and 10494 deletions

View File

@ -12,7 +12,7 @@ SConscript('audio/SCsub');
SConscript('spatial_sound/SCsub');
SConscript('spatial_sound_2d/SCsub');
lib = env.Library("servers",env.servers_sources, LIBSUFFIX=env['platform_libsuffix'])
lib = env.Library("servers",env.servers_sources)
env.Prepend(LIBS=[lib])