-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
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@ -320,7 +320,7 @@ public:
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template<class T>
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static Physics2DServer* init_server() {
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int tm = GLOBAL_DEF("physics_2d/thread_model",1);
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int tm = GLOBAL_DEF("physics/2d/thread_model",1);
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if (tm==0) //single unsafe
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return memnew( T );
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else if (tm==1) //single saef
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