-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
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@ -164,7 +164,7 @@ RES ResourceLoader::load(const String &p_path, const String& p_type_hint, bool p
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if (p_path.is_rel_path())
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local_path="res://"+p_path;
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else
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local_path = Globals::get_singleton()->localize_path(p_path);
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local_path = GlobalConfig::get_singleton()->localize_path(p_path);
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local_path=find_complete_path(local_path,p_type_hint);
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ERR_FAIL_COND_V(local_path=="",RES());
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@ -228,7 +228,7 @@ Ref<ResourceImportMetadata> ResourceLoader::load_import_metadata(const String &p
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if (p_path.is_rel_path())
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local_path="res://"+p_path;
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else
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local_path = Globals::get_singleton()->localize_path(p_path);
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local_path = GlobalConfig::get_singleton()->localize_path(p_path);
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String extension=p_path.extension();
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Ref<ResourceImportMetadata> ret;
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@ -307,7 +307,7 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
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if (p_path.is_rel_path())
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local_path="res://"+p_path;
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else
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local_path = Globals::get_singleton()->localize_path(p_path);
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local_path = GlobalConfig::get_singleton()->localize_path(p_path);
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local_path=find_complete_path(local_path,p_type_hint);
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ERR_FAIL_COND_V(local_path=="",Ref<ResourceInteractiveLoader>());
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@ -381,7 +381,7 @@ void ResourceLoader::get_dependencies(const String& p_path, List<String> *p_depe
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if (p_path.is_rel_path())
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local_path="res://"+p_path;
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else
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local_path = Globals::get_singleton()->localize_path(p_path);
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local_path = GlobalConfig::get_singleton()->localize_path(p_path);
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String remapped_path = PathRemap::get_singleton()->get_remap(local_path);
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@ -406,7 +406,7 @@ Error ResourceLoader::rename_dependencies(const String &p_path,const Map<String,
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if (p_path.is_rel_path())
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local_path="res://"+p_path;
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else
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local_path = Globals::get_singleton()->localize_path(p_path);
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local_path = GlobalConfig::get_singleton()->localize_path(p_path);
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String remapped_path = PathRemap::get_singleton()->get_remap(local_path);
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@ -434,7 +434,7 @@ String ResourceLoader::guess_full_filename(const String &p_path,const String& p_
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if (p_path.is_rel_path())
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local_path="res://"+p_path;
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else
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local_path = Globals::get_singleton()->localize_path(p_path);
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local_path = GlobalConfig::get_singleton()->localize_path(p_path);
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return find_complete_path(local_path,p_type);
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@ -446,7 +446,7 @@ String ResourceLoader::get_resource_type(const String &p_path) {
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if (p_path.is_rel_path())
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local_path="res://"+p_path;
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else
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local_path = Globals::get_singleton()->localize_path(p_path);
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local_path = GlobalConfig::get_singleton()->localize_path(p_path);
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String remapped_path = PathRemap::get_singleton()->get_remap(local_path);
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String extension=remapped_path.extension();
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