Removed "rebuild" function from public interface of VisualShader
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@ -1358,7 +1358,6 @@ void VisualShader::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id);
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ClassDB::bind_method(D_METHOD("remove_node", "type", "id"), &VisualShader::remove_node);
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ClassDB::bind_method(D_METHOD("rebuild"), &VisualShader::rebuild);
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ClassDB::bind_method(D_METHOD("is_node_connection", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection);
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ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection);
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