Update deferred calls to use Callables
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@ -286,7 +286,7 @@ void NavigationServer3D::set_debug_enabled(bool p_enabled) {
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debug_enabled = p_enabled;
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if (debug_dirty) {
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call_deferred("_emit_navigation_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
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}
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#endif // DEBUG_ENABLED
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}
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@ -693,7 +693,7 @@ Color NavigationServer3D::get_debug_navigation_agent_path_color() const {
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void NavigationServer3D::set_debug_navigation_enable_edge_connections(const bool p_value) {
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debug_navigation_enable_edge_connections = p_value;
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navigation_debug_dirty = true;
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call_deferred("_emit_navigation_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
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}
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bool NavigationServer3D::get_debug_navigation_enable_edge_connections() const {
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@ -714,7 +714,7 @@ bool NavigationServer3D::get_debug_navigation_enable_edge_connections_xray() con
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void NavigationServer3D::set_debug_navigation_enable_edge_lines(const bool p_value) {
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debug_navigation_enable_edge_lines = p_value;
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navigation_debug_dirty = true;
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call_deferred("_emit_navigation_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
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}
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bool NavigationServer3D::get_debug_navigation_enable_edge_lines() const {
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@ -735,7 +735,7 @@ bool NavigationServer3D::get_debug_navigation_enable_edge_lines_xray() const {
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void NavigationServer3D::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) {
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debug_navigation_enable_geometry_face_random_color = p_value;
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navigation_debug_dirty = true;
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call_deferred("_emit_navigation_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
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}
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bool NavigationServer3D::get_debug_navigation_enable_geometry_face_random_color() const {
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@ -745,7 +745,7 @@ bool NavigationServer3D::get_debug_navigation_enable_geometry_face_random_color(
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void NavigationServer3D::set_debug_navigation_enable_link_connections(const bool p_value) {
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debug_navigation_enable_link_connections = p_value;
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navigation_debug_dirty = true;
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call_deferred("_emit_navigation_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
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}
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bool NavigationServer3D::get_debug_navigation_enable_link_connections() const {
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@ -766,7 +766,7 @@ bool NavigationServer3D::get_debug_navigation_enable_link_connections_xray() con
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void NavigationServer3D::set_debug_navigation_avoidance_enable_agents_radius(const bool p_value) {
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debug_navigation_avoidance_enable_agents_radius = p_value;
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avoidance_debug_dirty = true;
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call_deferred("_emit_avoidance_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_avoidance_debug_changed_signal).call_deferred();
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}
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bool NavigationServer3D::get_debug_navigation_avoidance_enable_agents_radius() const {
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@ -776,7 +776,7 @@ bool NavigationServer3D::get_debug_navigation_avoidance_enable_agents_radius() c
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void NavigationServer3D::set_debug_navigation_avoidance_enable_obstacles_radius(const bool p_value) {
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debug_navigation_avoidance_enable_obstacles_radius = p_value;
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avoidance_debug_dirty = true;
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call_deferred("_emit_avoidance_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_avoidance_debug_changed_signal).call_deferred();
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}
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bool NavigationServer3D::get_debug_navigation_avoidance_enable_obstacles_radius() const {
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@ -786,7 +786,7 @@ bool NavigationServer3D::get_debug_navigation_avoidance_enable_obstacles_radius(
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void NavigationServer3D::set_debug_navigation_avoidance_enable_obstacles_static(const bool p_value) {
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debug_navigation_avoidance_enable_obstacles_static = p_value;
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avoidance_debug_dirty = true;
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call_deferred("_emit_avoidance_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_avoidance_debug_changed_signal).call_deferred();
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}
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bool NavigationServer3D::get_debug_navigation_avoidance_enable_obstacles_static() const {
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@ -867,7 +867,7 @@ void NavigationServer3D::set_debug_navigation_enable_agent_paths(const bool p_va
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debug_navigation_enable_agent_paths = p_value;
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if (debug_dirty) {
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call_deferred("_emit_navigation_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
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}
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}
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@ -892,7 +892,7 @@ bool NavigationServer3D::get_debug_navigation_enable_agent_paths_xray() const {
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void NavigationServer3D::set_debug_navigation_enabled(bool p_enabled) {
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debug_navigation_enabled = p_enabled;
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navigation_debug_dirty = true;
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call_deferred("_emit_navigation_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
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}
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bool NavigationServer3D::get_debug_navigation_enabled() const {
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@ -902,7 +902,7 @@ bool NavigationServer3D::get_debug_navigation_enabled() const {
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void NavigationServer3D::set_debug_avoidance_enabled(bool p_enabled) {
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debug_avoidance_enabled = p_enabled;
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avoidance_debug_dirty = true;
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call_deferred("_emit_avoidance_debug_changed_signal");
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callable_mp(this, &NavigationServer3D::_emit_avoidance_debug_changed_signal).call_deferred();
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}
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bool NavigationServer3D::get_debug_avoidance_enabled() const {
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